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Battlefield 5 devs assure fans that they're still making massive maps

One of the crucial gamers in Battlefield five’s open beta, which ended this week, had been anxious that the maps had been too small, and did not reside as much as the mammoth arenas in earlier video games (it is a just right instance of the proceedings). The DICE construction crew have answered to these issues, assuring fanatics they are nonetheless making large maps—together with one that is greater than 1.5km end-to-end.

The large map in query is Hamada, and lead multiplayer dressmaker Valerian Noghin shared a picture to turn its scale, noting that it is nonetheless a piece in growth.

Every other stage dressmaker, Jeff Gagné, mentioned that extra large maps had been at the method.

The advance crew additionally shared an inventory of adjustments they are making plans to make in accordance with comments from the open beta. Distance haze and lights adjustments will make enemies extra visual, and automated guns are being “adjusted” to make “time to kill as truthful and amusing as imaginable”.

The checklist of deliberate adjustments, which is not all that detailed, used to be posted on Reddit. 

Battlefield five is due out on November 20.

Thank you, PCGamesN.

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